Liberated Pixel Cup: Creative Commons, FSF, Mozilla and OpenGameArt Team Up

Well, how about that? Creative Commons, Mozilla, OpenGameArt, and the Free Software Foundation have teamed up to create and indie game development competition. It seems like a dream come true for anyone in the Free Software/Creative Commons camps, and these are some pretty amazing communities converging together to make artwork and games that are actually entertaining to play.

The potential of this is pretty extraordinary, let me explain why: One of my biggest hopes is to see Open Culture character franchises prevail in indie gaming, as it would encourage people to remix and extend the game itself while maintaining its own internal story universe that people can modify and extend however they liked.

A visual example from LPC’s style guide

You know how crazy people get about fandom? What if there were amazing games and characters that you could get wild about, and you could modify it. You could spin your own take on the story, how it’s played out, and really anything else at all about it. It’d be a new way to exchange ideas over stories and what makes them great.

So, if you’re in any of those communties, or you’re a hot-shot indie game developer that wants to do some community work for a greater good, check this out and get involved.

Sean is a guy from the middle of nowhere in Illinois who passionately supports Free Software, Free Culture, and decentralized communication systems. He serves as the editor of We Distribute, a publication dedicated to the development of the fediverse. In his spare time, Sean is a budding indie game dev, writer, web developer, and a musician.

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