The Fediverse and Content Creation: Monetization
Sure, we have open source, federated replacements for Instagram, Tiktok, and YouTube. How do we get creators to use this stuff? One consideration involves the ability to pay for things.
Sure, we have open source, federated replacements for Instagram, Tiktok, and YouTube. How do we get creators to use this stuff? One consideration involves the ability to pay for things.
What happens when you get a bunch of Fediverse people in a room together?
Thinking through Tim Chambers' writeup on how to deal with the sometimes very spotty UX of Open Social Web platforms.
Here's how I modified a point-and-click graphical game engine into being an old-school text adventure system.
Over the years, I've had a bunch of ideas on how to move the Fediverse forward. This article highlights the culmination of what I'd like to build.
These days, radio is treated as a has-been. At one time, though, radio was powerful. A streaming service provides a window to the past.
A small adventure where every problem has many solutions.
A thorough review of trials, tribulations, and tests to bridge the gap from publishing online to federated social networking.
This is a brief reflection on my recent experience at Fediverse House in Austin, TX.
I have a graveyard full of unfinished gamedev projects, and I thought it would be fun to talk about some of these efforts. Here's a job search simulator!
An idiot (Sean Tilley) talks about his feelings regarding the new Social Web Foundation. He's probably wrong, and you should flame him.
Sean Tilley version 34.0 is our most advanced release yet! Check out the latest developments, after a year of hard work.